Thursday, May 15, 2008

Top 10: Superpowers

I'm gonna go out from my usual 'opinionated news articles' (if remotely stated otherwise...) and go out on a limb by taking a break from hassles and fazzles on finding cool interesting rumors. Instead, I'm going to create a list. Yes, tacky and tired, but the internet demands that blogs must have a list of some sort. So... If you were to have a choice between receiving fifty million dollars and a superpower, what would you choose? I would definitely choose natural abilities over money. Sure you can buy stuff with money - invest making a suit of Iron that shoots laser beams, but that doesn't really make you cool if you get assassinated, robbed or stripped of your possessions by your government for making a possible WMD. So, definitely a superpower for me - though most it's best to keep it on the down low. So here's my first list ever.


#10: Flight
Flight earns the top 10 spot because of its practicality. I hav
e believed for quite some time now that Flight is a very lame superpower and people would want something other than flight. But it turns out that all the polls I've created across the webs of the internet have brought back the same result over and over and over again... People aren't creative enough to think of a power that would give them a kick-axe abilities as well as flight. But I won't bash on those people any longer. Who wouldn't want to fly once in a while? Complete liberation. Nothing but migrating geese and airlines. Nothing can stop you really, and the best thing - you can visit places you've never been to! You can go do stuff you never would have been able to do with your normal 'human powers' such as watching TLKoB (those who know the acronym, congrats, you're not confused). Unfortunately, the reason why I didn't initially like Flight is that [a] You can't dominate the world with it and [b] Aerial pollution isn't exactly a good thing to breathe. Though you could pick someone up and bring them on high and drop them.. That would be a fun way to psyche your friends out.

#9: Invisibility
Invisibility is quite a fun power to have. Sure Invisibility may seem quite lame... But being invisible really grants one unprecedented freedom to do whatever he or she wants. Of course provided that it's not snowing, raining, or if the indoor floors aren't wet (or soaked in blood), then you'd be perfectly fine. Okay, so it's kinda like the power with the most weaknesses, that is unless you play it smart when using it. Learn a martial art and you will be almost invincible towards enemies. Think about it, just to mess with your opponents head, turn invisible right in the middle of throwing a punch, kick or headbutt.
A Famous character with invisibility is Susan Storm. A.k.a: Invisible Woman. Marvels justification for her Invisibility prowess is that she co
ntrols the light waves around her. So, technically, she's a light bender? The power of Invisibility usually comes as a side power to one of the most powerful heroes known to the comic universes. (Black Widow anyone?)

#8: Phasing
Phasing has always been a very cool power for me. The ability to become intangible, go through walls and any solid object! You can get away with anything pretty much. No bullet can harm you, no fist, no sword, no train. There is a flaw however. You can get hurt by things like heat (the impact from explosions), nitrogen bombs, radiation from a Nuke. So it's pretty easy to apprehend one who has phasing powers provided that the Swat team comes along with those things. On the even more plus side, you could phase your hand through someones body and rip their heart out, or phase your hand into a computer and short circuit it. Pretty cool ability.

#7: Shapeshifting
The ability to transform into anything you want save for non-living objects. Shapeshifting earns number 7 because there's not much of the 'awesome' factor in it. UNLESS, they morph into animals mid-way and firing away. You know, kinda like furries, except cooler, not so fluffy and much more dangerous. Of course there's the ability to turn into other people, that's alright too. Gain authoritative access and the like. Not useful if you don't know passwords though to get places. But animal shapeshifting is awesome. Famous shapeshifting figures are Mystique, Beastboy and Morph. As a bonus with Animal shapeshifting, you also have the ability to use number ten on the list - Flight.


#5: Technopathy
The ability to communicate to technology and order them to do whatever you want. Yes, probably the best thing and most co
nvenient power to have in the digital era. I mean, who wouldn't want to tell the stoplight to turn green through your cellphone? Who wouldn't want to access on-demand videos for free? Who wouldn't be tempted to tell an Automatic Teller Machine to cough out five hundred dollars? Yeah, technopathy is probably one of the cooler powers because you can do anything, everything and the best part - in secret... of course unless you're not so smart and tell the computer your address and identification instead of just simply telling it to do so. Cool character that can do this is Micah from the kickass TV series "Heroes". Mika has the technopathy and lived in

#4: Teleportation

Who wouldn't want to teleport? Be it short distanced teleportation like Nightcrawler who can teleport to places he can see (or imagine?) or long distances like Blink who could teleport people to distances as far as the moon. Teleportation is kick axe! I can't really place into words how fun it would be to teleport or how kick ass to use it in battle or how much you could slack off or save money, or get away with things. Just outstanding.

#3: Telekenesis
Telekenesis gets on number three mainly because of personal reasons. For example. My Magnitude 9 room of mess. I'd simply sit down on my futon and lift the entire mess, separate yes from no, fold like ten shirts on the floor simultaneously, stack a dollar in pennies, awesome stuff. You can create a shield, lift objects with your mind which always is fun. Oh, same goes for stopping bullets, nitrogen bombs and people. Jean Grey for example. Disintegrating people in X-Men: The Last Stand. I dreamt of becoming so frustrated of this stoplight that I decided to try and change the signals using my telekentic abilities to mess with the circuitry and ended up breaking the stoplight and it falling on a crowd... So sad...

#2: Atomokinesis
Atomokinesis is the control of weather. Once you own this power, you own the world all around you. Blizzards, Hurricanes, Hailstorms, Thunder and Lightning. No WMD can stop you because you will blow it sky high before it can reach yo
u. No missle, no bullet, nothing. What's that? Megatron's coming? Freeze him back into the ice age! Weather manipulation is the ultimate world dominating tool that people will realize. Storm is a popular figure for this. I hear she was able to create fireballs too.


#1: Chronokinesis
Chronokinesis is the ability to stop time, or slow time or go back through time, or go forward. Just like Hiro from the TV show series "Hero
es". He stopped time, tried to kill someone when he finally got the guts to do it. He teleported back in time to try and alter the future. Stopping time also allows you to sleep in and wake up whenever you feel like it. Having time in your hands is ultimately invaluable.

1 comments:

Anonymous said...

Dude, this list totally rock. (but let me include that with phasing you could also condense your molecules to be hard as diamond). The only thing I disagree with is atomokinesis: telekinesis is way better! Storm--she's gotta be replaced with healing